For a slow quarter, our new arrivals table is looking pretty full. A few weeks ago we had to make space on the table for the Star Realms Crisis expansion packs and Roll for the Galaxy, two stellar surprises (oh yeah folks, get ready for more groan-inducing puns to follow). About the same time, Carcassonne Gold Rush rode into town, which is a very cool looking addition to the Carcassonne Around the World line, an idea wrangled from the Catan franchise.
This week the new releases just kept sailing in, with the Machi Koro Harbor expansion topping the hotness list. Well, technically, Uwe Rosenberg’s new 2-player game, Fields of Arle, tops the hotness list of new arrivals for the week, but you’ll see none on our table because supply is now fallow. Anyway, The Machi Koro Harbor expansion adds a fifth player and includes enough cards to allow for a variable setup, very cool. Serious game enthusiasts like to pitch Machi Koro overboard, but in our opinion this is one of the better casual and mixed-ages family games to be released in a long time. I know at least one local podcaster who can’t wait to get his hands on this puppy.
To round up the new releases for the week, we had a slick Star Realms storage solution fall from the sky, an illustrated card box with enough themed card sleeves to shield one base game with all the Crisis expansions and promos (the card box also contains a promo card). For those hooked on the Firefly Board Game, the Artful Dodger mini-expansion made it past the authorities. Finally, a deluxe tile version of the 2013 Spiel des Jahres winner, Hanabi, exploded onto the scene, and an interesting historical euro game, the Staufer Dynasty, paid us a visit.
Whew, so much for a slow month. But while all of the new goodies piled in, I had the chance to play a few older titles. The holiday season put a bit of a damper on my ability to relax, sit down, and play, so I have quite a backlog of titles to try out. High on my backlog list was Castles of Mad King Ludwig, which has been receiving a lot of low-level buzz, and for good reason. I’ve lost 2 games miserably now, but thoroughly enjoyed doing so. In this game, players buy rooms from the current market to build their own crazy castles, and try to score points by creating room combos and finding the King’s favor in often unusual ways. What I find most brilliant about this game is the mechanism for establishing room prices. Players take turns acting as the master builder, which means they get to set the prices for the available rooms for the round. And as the master builder, the other players pay you when they purchase a room. So cool.
I also finally had the chance to play Theseus: the Dark Orbity, and my respect for the publisher, Portal Games, has now skyrocketed far out of orbit. I’m a big fan of weird strategy games that provide absolutely unique experiences, and Theseus makes that list. The story behind the game is a bit reminiscent of an Aliens movie, 2 groups of humans and 2 groups of aliens trying to survive on a giant space station. The rules for the game are ridiculously simple, and then they’re not. It’s too hard to explain, and while I’m not a fan of saying this, it takes multiple plays to get comfortable. For strict eurogame lovers it will probably feel like the sci-fi horror movie Event Horizon, so stay clear of the blast doors. But in my opinion, it’s a wonderfully fresh design. Look for it on the rental shelf, and just give me a reason to play it on a game night, I want more of it!
Cheers everyone! And since I’m loving the local developing podcast and blog scene, I’ll leave you with a few recommendations from them that you can find on our rental shelves.